In Rochester, Kodak has appointed Christian Richter to the new role of film lab and studio relationship manager. The big black K is not giving up on sprocket holes. Can justice be done in the dusty streets of the new frontier?
Confused? In 1986, twenty-one key Japanese anime figures were asked to discuss the issues affecting the future. This translation is a hall of mirrors, which reflects a world before computers, basic questions about outsourcing and globalisation which we face today, and capturing a missing teen audience. Even then, the headliner was Miyazaki who had just started Studio Ghibli to make his first feature.
The imaginations of people like creature designer Neville Page are crucial to the golden age of tentpole movies, dominating world cinema like an extraterrestrial squid wrestling a battered space freighter as it drifts into a sun. He talks about the compulsions and possibilities of his craft, and how its very limitations define its mad art.
VFX and animation legend Ray Harryhausen died 7 May in London, aged 92. Born in 1920 in the US, Harryhausen was intrigued by stop-frame animation from an early age after seeing the 1933 King Kong, and went on to create some of the most memorable screen sequences using the technique.
A decade ago, Spielberg conceded that digital projectors might sit alongside celluloid in cinemas. This article from December 2002, is like a piece of ancient history. It was triggered partly by this report from Booz Allen Hamilton.
Besides the raw realities of cinematography, the loss of film processsing signals the end of a wonderful industrial infrastructure. Processing and film post-production has clicked through the sprocket holes from the dawn of cinema, for more than a century of extraordinary precision. To Dominic Case, this is the lost land of his professional youth.
Erika Addis, who teaches cinematography at AFTRS and is wonderfully thoughtful on the medium, uses her experience of education to meditate on the impact of film on the production process, and creativity itself.
After buying both LucasFilm and LucasArts, Disney heaves its games developing section into the cold. Any further work on games franchises off Star Wars and Indiana Jones will be outsourced. The comments on this link are particularly instructive. Remember when the large game industry made more money than film?
Deluxe, the last significant processor of motion picture film stock in Australia, has announced that it will close its Australian film laboratory on April 19th, 2013. Customers have been told they can access services at Technicolor in Thailand, or send stock direct to Deluxe in Hollywood. Local cinematographers are aghast.